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Warhammer 40k conquest octgn image packs
Warhammer 40k conquest octgn image packs









warhammer 40k conquest octgn image packs warhammer 40k conquest octgn image packs

At the same time, we can bring in politicians, merchants, musketeers and more to truly represent the 7 th Sea world of adventure and intrigue all within a constantly changing, high-pressure environment. Setting our story within the city of Five Sails allows us to still keep the pirates, privateers, and explorers of the original CCG.

warhammer 40k conquest octgn image packs

It is said that within Five Sails, a dishonest man can earn an honest coin, and the opposite is true as well. It serves as a major trade hub, a place where heroes and villains congregate and has laws that defer wildly depending on interpretation. The City of Five Sails, named in the 7 th Sea RPG books as “Théah’s most interesting city,” is the perfect location for our story moving forward. By focusing the story and interaction to a single location, we can keep the interaction between the factions going without the downtime of roaming the vast open seas. But while that game was enjoyable, I felt it only represented a fraction of what the world of 7 th Sea was. So why Five Sails? Like many of you, I played the original CCG produced by AEG that coincided with the 1 st edition of the 7 th Sea Role Playing Game. I will also discuss the story that we have set to go forward, and hopefully provide a taste of what is to come. Today I am going to pull back the curtain a little and show off some of the amazing art that we have commissioned this project. Past articles for this project have shown the game’s card types, as well as a introducing the communal City Deck. My job focuses on themes that bring the writing, design, and art into one cohesive vision. My name is Case Lopez, Designer and Creative Director for Pine Box Entertainment’s new original card game, 7 th Sea: The City of Five Sails.











Warhammer 40k conquest octgn image packs